Mercenaries in Diablo 2: Resurrected: A Comprehensive Guide - AKRPG

Unarmed support from a mercenary (also known as a moron) is the only support available to three character classes: the Barbarian, the Sorceress, and and the Paladin, among others

Unarmed support from a mercenary (also known as a moron) is the only support available to three character classes: the Barbarian, the Sorceress, and and the Paladin, among others. The term "merc" will be used throughout this guide to refer to any mercenary for the purposes of reading and understanding what they do. In my D2 games, Mercs are useful little creatures, and since the release of the expansion, they have progressed from being the most underutilized feature to becoming a critical component of my overall gaming strategy.

They can also be a little obnoxious from time to time. If your character is unable to see any monsters on the screen, mercenaries will flee and attack cheap D2R ladder items, causing a great deal of trouble for your character as well as the rest of the team. In addition, when you are playing with mercs, it is important to keep in mind that the tempo of the game will be altered.

 

Mercenaries' surnames are listed below.

 

The first thing you'll notice when you're looking to hire a merc is that there are several different mercs available, each with a different name. Mercs with cool names like Azrael and Elly, among others, may surprise you with their various stats and levels, which will be covered in greater detail later in the FAQ. For the time being, however, you may be amused by mercs with names like Elly, Gaile, and Flux, among others. This page contains a comprehensive list of mercenary names, which you can find by clicking here.

During your visits to town, the names of the mercenaries are assigned at random each time you speak with the mercenary leader, which happens every time you visit. Continually return to town until you locate the merc with the name you seek (for example, an Act 2 offensive merc on Nightmare diff named Azrael), and then leave town until the merc with that name appears again.

Both Merc Stats and Leveling Mercs are important in the game.

As soon as you are presented with mercenaries to hire, the game displays the mercenary's name and type, along with information about the mercenary's cost, defense, and life.

When you see the base defense, it does not include the dexterity bonus, so it is the most accurate representation. You will notice that the listed defense is significantly higher than the one that was previously displayed immediately after making your purchase. We owe a debt of gratitude to Badf00d for making this information available to the public.

  • Merc groups have their own section in which I list the bonuses to their stats that they receive as a result of their advancement in the game's hierarchy

  • I'd like to express my appreciation to Jude for coming up with this idea

  • I appreciate everything you've done

  • It is possible to download and host the Mercenary Stats 1

  • 10 Excel file on RTB, which is courtesy of ArchDemonHunter, by clicking here

  • For the Mercenary class, this file contains all of the stats for each level of the class (life, strength, dexterity and resistances, among other things)

  • There will be higher levels of experience among mercs available for hire at each difficulty level (referred to as diff

  • ), but their stats will be lower when compared to a merc who has reached the same level of experience as a merc who has reached the same level of experience at the preceding diff

  • The majority of the time, leveling up your normal difficulty merc is preferable to hiring a new one who will be more difficult to deal with

  • Keep in mind that the actual difference in physical stats between a normal differentiating merc and nightmare differentiating merc isn't all that great, and there are only a few degrees of difference in their skill levels between the two classes

  • Example: A normal rogue merc with 1290 life and 199 dexterity (dexterity) at level 80 has 1290 life and 199 dexterity (dexterity) when he first starts out

  • A nightmare rogue merc would have 1256 strength and 194 dexterity, making him a powerful adversary

     

In short, hiring a merc in hell will not make a significant difference to your PvM (player vs. monster) experience. Whether you hire a merc in hell or not, it will not make a significant difference to your PvM experience. There are no serious consequences for this other than the nightmare diff mercs from Act II. In order to obtain those specific auras, you will have to make do with stats that are slightly lower than they would be otherwise.

Throughout the acts and difficulty settings, you will notice that the levels appear to follow a pattern that you can identify with your eyes closed. Additionally, keep in mind that if you enter an act before you have reached the maximum level of the mercenaries in that act (for example, level 13 in act 2 normal, level 19 in act 3 normal, and so on), the only mercenaries that you will be able to hire will be those who are of the same level as you are.

Mercenaries gain the most combat experience when they are engaged in combat with monsters that are on a par with the merc's own level. As a starting point, compare the level of your new merc to the level of monsters in various parts of the game and fight in that area to gain experience. As a starting point, compare the level of your new merc to that of monsters in different parts of the game and fight in that area. If you've just hired a new merc and want to level buy Diablo 2 resurrected items to the same level as your character, compare their level with that of monsters in different parts of the game and fight in that area. This page contains all of the necessary information. If there are eight other players online, the merc will level up relatively quickly.

Mercs also gain more experience when they kill monsters for themselves, rather than the XP they gain when they kill monsters while your character is engaged in combat with D2R items. Reduce the monster's health and force them to flee, or use spells/skills that affect large groups of monsters to weaken them and free your merc to finish off the rest of the group. Choose monsters that are unlikely to hit your merc hard and frequently, such as Frenzytaurs and other such creatures, in order to follow the Ancients' example. It is highly likely that these monsters will completely demolish your mercenary unit in a short period of time. The Arcane Sanctuary, for example, is an excellent location for your mercenaries because it allows them to fight monsters without feeling overwhelmed.

Although it is possible that the area in question will not provide your character with the best possible experience, it is also possible that it will contain some fairly mediocre item drops. Tossing your merc into Act V of either the normal or nightmare variations (depending on where your character is in the game) works almost as well as tossing diablo 2 resurrected items for sale into Act V of either the normal or nightmare variations. Instead, running through areas with a large number of boss packs close to a WP, such as the temples in Act III or Shenk/Eldritch in Act V, may aid in the speeding up of the leveling procedure. 


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